
Your class library works, but could it be better? Refactoring: Improving
the Design of Existing Code shows how refactoring can make
object-oriented code simpler and easier to maintain. Today refactoring
requires considerable design know-how, but once tools become available,
all programmers should be able to improve their code using refactoring
techniques. Besides an introduction to refactoring, this handbook
provides a catalog of dozens of tips for improving code. The best thing
about Refactoring is its remarkably clear presentation, along with
excellent nuts-and-bolts advice, from object expert Martin Fowler. The
author is also an authority on software patterns and UML, and this
experience helps make this a better book, one that should be immediately
accessible to any intermediate or advanced object-oriented developer.
(Just like patterns, each refactoring tip is presented with a simple
name, a "motivation," and examples using Java and UML.) Early chapters
stress the importance of testing in successful refactoring. (When you
improve code, you have to test to verify that it still works.) After the
discussion on how to detect the "smell" of bad code, readers get to the
heart of the book, its catalog of over 70 "refactorings"--tips for
better and simpler class design. Each tip is illustrated with "before"
and "after" code, along with an explanation. Later chapters provide a
quick look at refactoring research. Like software patterns, refactoring
may be an idea whose time has come. This groundbreaking title will
surely help bring refactoring to the programming mainstream. With its
clear advice on a hot new topic, Refactoring is sure to be essential
reading for anyone who writes or maintains object-oriented software.
--Richard DraganTopics Covered: Refactoring, improving software code,
redesign, design tips, patterns, unit testing, refactoring research, and
tools.
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