Sunday, March 17, 2013

Agile Principles, Patterns, and Practices in C#


With the award-winning book Agile Software Development: Principles, Patterns, and Practices, Robert C. Martin helped bring Agile principles to tens of thousands of Java and C++ programmers. Now .NET programmers have a definitive guide to agile methods with this completely updated volume from Robert C. Martin and Micah Martin, Agile Principles, Patterns, and Practices in C#.This book presents a series of case studies illustrating the fundamentals of Agile development and Agile design, and moves quickly from UML models to real C# code. The introductory chapters lay out the basics of the agile movement, while the later chapters show proven techniques in action. The book includes many source code examples that are also available for download from the author's Web site.Readers will come away from this book understanding Agile principles, and the fourteen practices of Extreme Programming Spiking, splitting, velocity, and planning iterations and releases Test-driven development, test-first design, and acceptance testing Refactoring with unit testing Pair programming Agile design and design smells The five types of UML diagrams and how to use them effectively Object-oriented package design and design patterns How to put all of it together for a real-world projectWhether you are a C# programmer or a Visual Basic or Java programmer learning C#, a software development manager, or a business analyst, Agile Principles, Patterns, and Practices in C# is the first book you should read to understand agile software and how it applies to programming in the .NET Framework.

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Applying UML And Patterns


This edition contains Larman's usual accurate and thoughtful writing. It is a very good book made even better. Alistair Cockburn, author, Writing Effective Use Cases and Surviving OO Projects. Too few people have a knack for explaining things. Fewer still have a handle on software analysis and design. Craig Larman has both. John Vlissides, author, Design Patterns and Pattern Hatching. People often ask me which is the best book to introduce them to the world of OO design. Ever since I came across it Applying UML and Patterns has been my unreserved choice. Martin Fowler, author, UML Distilled and Refactoring. This book makes learning UML enjoyable and pragmatic by incrementally introducing it as an intuitive language for specifying the artifacts of object analysis and design. It is a well written introduction to UML and object methods by an expert practitioner. Cris Kobryn, Chair of the UML Revision Task Force and UML 2.0 Working Group A brand new edition of the world's most admired introduction to object-oriented analysis and design with UML Fully updated for UML 2 and the latest iterative/agile practices Includes an all-new case study illustrating many of the books key points Applying UML and Patterns is the world's #1 business and college introduction to ?thinking in objects and using that insight in real-world object-oriented analysis and design. Building on two widely acclaimed previous editions, Craig Larman has updated this book to fully reflect the new UML 2 standard, to help you master the art of object design, and to promote high-impact, iterative, and skillful agile modeling practices.Developers and students will learn object-oriented analysis and design (OOA/D) through three iterations of two cohesive, start-to-finish case studies. These case studies incrementally introduce key skills, essential OO principles and patterns, UML notation, and best practices. You won't just learn UML diagrams. you'll learn how to apply UML in the context of OO software development. Drawing on his unsurpassed experience as a mentor and consultant, Larman helps you understand evolutionary requirements and use cases, domain object modeling, responsibility-driven design, essential OO design, layered architectures, "Gang of Four" design patterns, GRASP, iterative methods, an agile approach to the Unified Process (UP), and much more. This edition's extensive improvements include A stronger focus on helping you master OOA/D through case studies that demonstrate key OO principles and patterns, while also applying the UML New coverage of UML 2, Agile Modeling, Test-Driven Development, and refactoring Many new tips on combining iterative and evolutionary development with OOA/D Updates for easier study, including new learning aids and graphics New college educator teaching resources Guidance on applying the UP in a light, agile spirit, complementary with other iterative methods such as XP and Scrum Techniques for applying the UML to documenting architectures A new chapter on evolutionary requirements, and much more Applying UML and Patterns, Third Edition, is a lucid and practical introduction to thinking and designing with objects and creating systems that are well crafted, robust, and maintainable.

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Saturday, March 16, 2013

Wireshark Network Ananlysis





This is the Official Study Guide for the Wireshark Certified Network Analyst program. This Second Edition includes an introduction to IPv6, ICMPv6 and DHCPv6 analysis, updated Wireshark functionality and new trace files. Refer to the Preview Pages at right to view the index, table of contents and more.

This book is an ideal reference for information technologists responsible for key network tasks including:
  • identify poor network performance due to high path latency 
  • locate internetwork devices that drop packets 
  • validate optimal configuration of network hosts 
  • analyze application functionality and dependencies 
  • optimize application behavior for best performance 
  • learn how TCP/IP networks function 
  • analyze network capacity before application launch 
  • verify application security during launch, log in and data transfer 
  • identify unusual network traffic indicating potentially compromised hosts 
  • study for the Wireshark Certified Network Analyst Exam

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Tcl/Tk, Second Edition


Tcl/Tk (Tool Command Language/Tool Kit) makes it fast and easy to implement any type of application, from games to network analyzers. Tcl/Tk is a full-bodied, mature programming platform used by NASA rocket scientists, Wall Street database experts, Internet designers, and open source programmers around the world. Tcl/Tk's multi-faceted and extensible nature make it ideal for developing end-user GUIs, client/server middleware, Web applications, and more. You can code completely in Tcl, use any of hundreds of extensions, call C or Java subroutines from Tcl/Tk, or use Tcl to glue legacy applications together.Written from a programmer's perspective, Tcl/Tk: A Developer's Guide describes how to use Tcl's standard tools and the unique features that make Tcl/Tk powerful: including graphics widgets, packages, namespaces, and extensions. With this book an experienced programmer will be able to code Tcl in a few hours. In just a few chapters you will learn about Tcl features that allow you to isolate and protect your code from being damaged in large applications. You will even learn how to extend the language itself.Tcl/Tk: A Developer's Guide clearly discusses development tools, proven techniques, and existing extensions. It shows how to use Tcl/Tk effectively and provides many code examples. This fully revised new edition is the complete resource for computer professionals, from systems administrators to programmers. It covers versions 7.4 to 8.4 and includes a CD-ROM containing the interpreters, libraries, and tutorials to get you started quickly. Additional materials in the book include case studies and discussions of techniques for the advanced user.On the CD-ROM*Distributions for Tcl 8.3 and 8.4 for Linux, Solaris, Macintosh, and Windows. *A copy of ActiveTcl from ActiveState. *The latest release of TclTutor.*How-to's and tutorials as well as copies of all the tools discussed in the book.*The author's "Tclsh Spot" articles from :login; magazine and the "Real World" Tcl/Tk chapters from the first edition.*Demo copies of commercial development tools from ActiveState and NeatWare.*Many open source Tcl/Tk development tools.*Tcl/Tk design guidelines. *Brings beginners up to speed quickly. *Overview of Tcl development tools, popular extensions, and packages. *Tips, style guidelines, and debugging techniques for the advanced user.

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Practical Programming in Tcl and Tk



Despite its frequently obtuse syntax, Tcl/Tk enjoys a large and enthusiastic following. It's king of the world when it comes to building graphical user interfaces (GUIs) for C programs (particularly those running in X Windows environments), which is what the language originally was invented to do. Tcl/Tk (which is pronounced "tickle tee-kay," and which stands for "Tool Control Language/Toolkit" despite the abbreviation's unusual capitalization) is expanding its scope to encompass fields as diverse as voice scripting and molecular visualization. The latest edition of Practical Programming in Tcl and Tk, the fourth, offers an encyclopedic guide to Tcl/Tk that not only helps programmers solve problems, but enables them to conceive new applications for the language. The new edition of Practical Programming in Tcl and Tk covers Tcl 8.4, particularly its versatile new Virtual File System (VFS) capabilities that allow you to include FTP sites and other remote directories in ordinary File Save and File Open interfaces. Further new coverage goes to Starkits, with which you can bundle Tcl/Tk programs for deployment, and some new Tk elements. Otherwise, the book is generally revised and improved with additional examples (the sample code has always been one of this book's main attractions) and intelligently laid-out keyword tables. It has a great lay-flat binding, too. This book (with John Ousterhout's Tcl and the Tk Toolkit) remains one of the two must-have Tcl/Tk books. --David Wall Topics covered: The Tcl programming language and the Tk toolkit on which it most usually operates. Sections cover basic and advance programming techniques, specific aspects of Tk widgets, and extending the C library that defines Tcl. Copious examples make it easier to understand (and quickly employ) effective design strategies.

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